Commit Log (Page 1 of 16)

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Summary Period: 2005-12-03 to 2005-11-30 (Commits 724-773 of 773)

bcymet 2005-12-03 22:38

force bonus code

23 lines of code changed in:

sjbancro 2005-12-03 21:16

reverse works better

169 lines of code changed in:

bcymet 2005-12-03 20:47

Game now has name

41 lines of code changed in:

sjbancro 2005-12-02 20:10

*** empty log message ***

9 lines of code changed in:

bcymet 2005-12-02 19:56

took out the b stuff

18 lines of code changed in:

jm3lee 2005-12-02 19:39

better path highlighting

118 lines of code changed in:

sjbancro 2005-12-02 19:27

now with a JustHit flag in needs reverse... but it doesn't seem to work

6 lines of code changed in:

bcymet 2005-12-02 19:07

partial train force bonus code

25 lines of code changed in:

sjbancro 2005-12-02 18:52

and let it airdry... you airdry

67 lines of code changed in:

sjbancro 2005-12-02 17:47

Collision is wrong... other stuff is in

3 lines of code changed in:

bcymet 2005-12-02 17:13

changed collision values

6 lines of code changed in:

sjbancro 2005-12-02 16:08

stuff changed... might help

26 lines of code changed in:

sjbancro 2005-12-02 15:55

if we don't know the box... assume track a

4 lines of code changed in:

sjbancro 2005-12-02 15:52

Moved slightly out of the way

1 lines of code changed in:

bcymet 2005-12-02 13:11

new shell stg for StopGame

5 lines of code changed in:

sjbancro 2005-12-02 11:08

removed more debug stuff

3 lines of code changed in:

sjbancro 2005-12-02 10:36

more debug

8 lines of code changed in:

jm3lee 2005-12-02 09:17

life is foobar and trainReverse was doing distance calculation for ghosts without enough information

16 lines of code changed in:

bcymet 2005-12-02 09:08

good numbers for collision bounds and di and sg work in the shell

4 lines of code changed in:

sjbancro 2005-12-02 08:19

train.c now actually uses movePath right

4 lines of code changed in:

bcymet 2005-12-02 07:26

Trains going home now works as it should

25 lines of code changed in:

sjbancro 2005-12-02 06:58

some changes trying to fix tracking

34 lines of code changed in:

bcymet 2005-12-02 06:53

Bonuses are now persistant

8 lines of code changed in:

bcymet 2005-12-02 04:45

The game is better then ever

9 lines of code changed in:

sjbancro 2005-12-02 04:20

does not auto post the movies... make sure to do a cvs upd -D

7 lines of code changed in:

bcymet 2005-12-02 03:33

better collision detection

71 lines of code changed in:

sjbancro 2005-12-02 03:17

more pointer fixes

3 lines of code changed in:

jm3lee 2005-12-02 03:16

lol lol lol

4 lines of code changed in:

sjbancro 2005-12-02 02:10

run Matrix ;)

73 lines of code changed in:

sjbancro 2005-12-02 00:03

added in the new trains

8 lines of code changed in:

sjbancro 2005-12-01 23:47

wooops... I wasn't setting a courier flag right

4 lines of code changed in:

jm3lee 2005-12-01 23:27

quickfix

6 lines of code changed in:

jm3lee 2005-12-01 23:26

quick fix for scrolling

18 lines of code changed in:

sjbancro 2005-12-01 23:09

woops, back to normal

4 lines of code changed in:

sjbancro 2005-12-01 22:40

trains don't seem to hit each other

130 lines of code changed in:

jm3lee 2005-12-01 20:36

evil hacks to highlight train path (poorly) and support cooler ghost image on the track

356 lines of code changed in:

bcymet 2005-12-01 16:32

tiwddled time values

3 lines of code changed in:

sjbancro 2005-12-01 16:12

train can now rev right

18 lines of code changed in:

bcymet 2005-12-01 15:58

Now things shoulds work

1 lines of code changed in:

bcymet 2005-12-01 15:40

new collision detection code

10 lines of code changed in:

sjbancro 2005-12-01 15:23

trainTimeBetween added

10 lines of code changed in:

sjbancro 2005-12-01 14:48

PICTURES!!!!!!!!!!

21 lines of code changed in:

bcymet 2005-12-01 14:15

For Real this time

50 lines of code changed in:

jm3lee 2005-12-01 13:35

scrolling debug window

91 lines of code changed in:

jm3lee 2005-12-01 12:31

code clean ups and reverse patch

70 lines of code changed in:

bcymet 2005-12-01 11:43

Fixed full screen debug defineCVS:
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1 lines of code changed in:

bcymet 2005-12-01 11:42

changed trainTowards to fix the short path case

111 lines of code changed in:

sjbancro 2005-11-30 22:38

now we don't smash ends... well we kinda do... but at least we revs after

25 lines of code changed in:

bcymet 2005-11-30 22:35

no more collisions I think

6 lines of code changed in:

bcymet 2005-11-30 22:09

fix define

1 lines of code changed in:

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